From the pen of Sir Terry Pratchett, beloved and bestselling author of the Discworld fantasy series, comes a reality-bending tale of virtual heroism that will leaves readers breathless from laughter,...
From the pen of Sir Terry Pratchett, beloved and bestselling author of the Discworld fantasy series, comes a reality-bending tale of virtual heroism that will leaves readers breathless from laughter, and suspense.
The alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind.
Suddenly:
We wish to talk.
Huh?
We surrender.
The aliens aren't supposed to surrender -- they're supposed to die! Now what is Johnn... Read More
From the pen of Sir Terry Pratchett, beloved and bestselling author of the Discworld fantasy series, comes a reality-bending tale of virtual heroism that will leaves readers breathless from laughter,...
From the pen of Sir Terry Pratchett, beloved and bestselling author of the Discworld fantasy series, comes a reality-bending tale of virtual heroism that will leaves readers breathless from laughter, and suspense.
The alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind.
Suddenly:
We wish to talk.
Huh?
We surrender.
The aliens aren't supposed to surrender -- they're supposed to die! Now what is Johnn... Read More
Description
From the pen of Sir Terry Pratchett, beloved and bestselling author of the Discworld fantasy series, comes a reality-bending tale of virtual heroism that will leaves readers breathless from laughter, and suspense.
The alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind.
Suddenly:
We wish to talk.
Huh?
We surrender.
The aliens aren't supposed to surrender -- they're supposed to die! Now what is Johnny going to do with a fleet of alien prisoners who know their rights under the international rules of war and are demanding safe-conduct? It's hard enough trying to save Mankind from the Galactic Hordes. It's even harder trying to save the Galactic Hordes from Mankind.
But it's just a game, isn't it? Isn't it...?
Read more of Johnny Maxwell's adventures in Johnny and the Dead and Johnny and the Bomb!
Details
Pages: 224
Publisher: HarperCollins
Imprint: Clarion Books
Series: Johnny Maxwell Trilogy
Publication Date: 25th July 2006
Trim Size: 5.12 x 7.62 in
ISBN: 9780060541873
Reviews
“A wild ride, full of Pratchett’s trademark humor.” — Booklist (starred review)
“Funny and thrilling.” — Daily Mail (London)
“A witty and intriguingly thought-provoking adventure.” — The Guardian's Children's Fiction Prize short-list report
“An impressively original book with its thrills and spills, its inventiveness, its wit, and continuous readability. A rare treat.” — Daily Telegraph (London)
“The compelling premise and Pratchett’s humorous touches may well attract fans to this trilogy.” — Publishers Weekly
“A suspenseful and sardonically funny tale by a master of fantasy” (starred review) — KLIATT
Author Bio
Terry Pratchett (1948–2015) is the acclaimed creator of the globally revered Discworld series. In all, he authored more than fifty bestselling books, which have sold more than one hundred million copies worldwide. His novels have been widely adapted for stage and screen, and he was the winner of multiple prizes, including the Carnegie Medal. He was awarded a knighthood by Queen Elizabeth II for his services to literature in 2009, although he always wryly maintained that his greatest service to literature was to avoid writing any.
From the pen of Sir Terry Pratchett, beloved and bestselling author of the Discworld fantasy series, comes a reality-bending tale of virtual heroism that will leaves readers breathless from laughter, and suspense.
The alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind.
Suddenly:
We wish to talk.
Huh?
We surrender.
The aliens aren't supposed to surrender -- they're supposed to die! Now what is Johnny going to do with a fleet of alien prisoners who know their rights under the international rules of war and are demanding safe-conduct? It's hard enough trying to save Mankind from the Galactic Hordes. It's even harder trying to save the Galactic Hordes from Mankind.
But it's just a game, isn't it? Isn't it...?
Read more of Johnny Maxwell's adventures in Johnny and the Dead and Johnny and the Bomb!
Pages: 224
Publisher: HarperCollins
Imprint: Clarion Books
Series: Johnny Maxwell Trilogy
Publication Date: 25th July 2006
Trim Size: 5.12 x 7.62 in
ISBN: 9780060541873
“A wild ride, full of Pratchett’s trademark humor.” — Booklist (starred review)
“Funny and thrilling.” — Daily Mail (London)
“A witty and intriguingly thought-provoking adventure.” — The Guardian's Children's Fiction Prize short-list report
“An impressively original book with its thrills and spills, its inventiveness, its wit, and continuous readability. A rare treat.” — Daily Telegraph (London)
“The compelling premise and Pratchett’s humorous touches may well attract fans to this trilogy.” — Publishers Weekly
“A suspenseful and sardonically funny tale by a master of fantasy” (starred review) — KLIATT
Terry Pratchett (1948–2015) is the acclaimed creator of the globally revered Discworld series. In all, he authored more than fifty bestselling books, which have sold more than one hundred million copies worldwide. His novels have been widely adapted for stage and screen, and he was the winner of multiple prizes, including the Carnegie Medal. He was awarded a knighthood by Queen Elizabeth II for his services to literature in 2009, although he always wryly maintained that his greatest service to literature was to avoid writing any.